Merchant
Clockwork Merchant
Magician spells at (1100, -1035) ===Lore=== The pride of gnome tinkerers, clockwork constructs come in several shapes and sizes suitable for the many roles they play in gnome society: from guards to cargo haulers to sewer cleaners. Made of metal and mechanical parts and powered by magic and steam, clockworks seem very alien to most of Norrath's denizens unaccustomed to the oddities of Akanon's gnomes. Clockworks show no emotion, going about their business with relentless precision. Every movement, every action they take, has a machine's calculated exactitude. Every clockwork has a particular job and place in gnome society as well as the skills and construction to match the job. Rat-like clockworks clean the streets and sewers. Large spider-like clockworks haul cargo overland. Clockworks built in the image of gnomes serve as guards and even automaton merchants. Well, that is how it all works in theory. In reality, many gnome tinkerers can hardly be bothered with getting every detail of every clockwork just right; there are so many other interesting things with which to fiddle. After being in service for some time, a few clockworks go rogue, distorting their intended functions in gnome society, sometimes with hazardous consequences. Some gnomes suspect that a force is actually at work within their society vandalizing perfectly functional clockworks and causing them to go rogue certainly a better explanation than faulty craftsmanship! Gnomes take clockworks with them when they travel across Norrath, so the machines are found wherever one encounters gnomes, while defective clockworks might be found wherever gnomes have passed by.
Details
- Race
- Clockwork Gnome
- Class
- Merchant
- Level
- 40
- Zone
- Ak'Anon
- Location
- (1100, -1035)
- AC
- 279
- HP
- 3456
- HP regen
- 10
- Mana regen
- 10
- Attacks per round
- 2
- Attack speed
- 91%
- Damage per hit
- 32 - 120
- Special
- Immune to Magic
Related pages
Items sold
Listed prices are copied from the wiki; actual merchant prices can vary with faction and charisma.
| Icon | Item | Type | Useful details | Wiki price |
|---|---|---|---|---|
| Spell: Bolt of Flame | Spell | Magician 18 · Evocation | 3pp 1gp 4sp 9cp | |
| Spell: Elemental Shield | Spell | Magician 19, Wizard 20 · Abjuration | 3pp 1gp 4sp 9cp | |
| Spell: Flame Flux | Spell | Magician 22 · Evocation | 4pp 1gp 9sp 9cp | |
| Spell: Lesser Summoning: Air | Spell | Magician 20 · Conjuration | 3pp 1gp 4sp 9cp | |
| Spell: Malaise | Spell | Shaman 18, Magician 22 · Alteration | 3pp 1gp 4sp 9cp | |
| Spell: Minor Summoning: Water | Spell | Magician 14 · Conjuration | 2pp 9sp 9cp | |
| Spell: Phantom Leather | Spell | Magician 13 · Abjuration | 2pp 9sp 9cp | |
| Spell: Rain of Fire | Spell | Magician 17 · Evocation | 3pp 1gp 4sp 9cp | |
| Spell: Renew Summoning | Spell | Magician 18 · Alteration | 3pp 1gp 4sp 9cp | |
| Spell: Shield of Flame | Spell | Magician 19 · Abjuration | 3pp 1gp 4sp 9cp | |
| Spell: Shock of Flame | Spell | Magician 15 · Evocation | 3pp 1gp 4sp 9cp | |
| Spell: Shock of Spikes | Spell | Magician 23 · Conjuration | 4pp 1gp 9sp 9cp | |
| Spell: Summoning: Earth | Spell | Magician 25 · Conjuration | 4pp 1gp 9sp 9cp |