Merchant

Tin Merchant VIII

Description needed. ===Lore=== The pride of gnome tinkerers, clockwork constructs come in several shapes and sizes suitable for the many roles they play in gnome society: from guards to cargo haulers to sewer cleaners. Made of metal and mechanical parts and powered by magic and steam, clockworks seem very alien to most of Norrath's denizens unaccustomed to the oddities of Akanon's gnomes. Clockworks show no emotion, going about their business with relentless precision. Every movement, every action they take, has a machine's calculated exactitude. Every clockwork has a particular job and place in gnome society as well as the skills and construction to match the job. Rat-like clockworks clean the streets and sewers. Large spider-like clockworks haul cargo overland. Clockworks built in the image of gnomes serve as guards and even automaton merchants. Well, that is how it all works in theory. In reality, many gnome tinkerers can hardly be bothered with getting every detail of every clockwork just right; there are so many other interesting things with which to fiddle. After being in service for some time, a few clockworks go rogue, distorting their intended functions in gnome society, sometimes with hazardous consequences. Some gnomes suspect that a force is actually at work within their society vandalizing perfectly functional clockworks and causing them to go rogue certainly a better explanation than faulty craftsmanship! Gnomes take clockworks with them when they travel across Norrath, so the machines are found wherever one encounters gnomes, while defective clockworks might be found wherever gnomes have passed by.

Details

Race
Clockwork Gnome
Class
Merchant
Level
40
Zone
The Overthere
Location
(2615, 2616)
AC
279
HP
2000
HP regen
10
Mana regen
10
Attacks per round
2
Attack speed
91%
Damage per hit
32 - 120
Special
None

Related pages

Items sold

Listed prices are copied from the wiki; actual merchant prices can vary with faction and charisma.

Items sold by Tin Merchant VIII
IconItemTypeUseful detailsWiki price
Bastard Sword Item Primary, Secondary · Damage 8 19pp 8gp 7sp 4cp
Broad Sword Item Primary, Secondary · Damage 6 5pp 4gp 6sp 5cp
Claymore Item Primary · Damage 11 29pp 8gp 1sp 1cp
Dagger Item Primary, Secondary · Damage 3 3pp 3gp 1sp 2cp
Long Sword Item Primary, Secondary · Damage 6 19pp 8gp 7sp 4cp
Rapier Item Primary, Secondary · Damage 5 21pp 5gp 3sp
Scimitar Item Primary, Secondary · Damage 5 9pp 9gp 3sp 7cp
Short Sword Item Primary, Secondary · Damage 4 3pp 3gp 1sp 2cp
Two Handed Sword Item Primary · Damage 12 36pp 4gp 3sp 5cp

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