NPC

Venril Sathir

Venril Sathir, chief of the Kunzar and a powerful necromancer, united the five Iksar tribes into the Sebilisian Empire to conquer most of Kunark. In an attempt to cheat death, Venril Sathir had his essence imbued into a jewel. His heir, Rile Sathir, betrayed Venril Sathir, discarding the jewel and seizing his power. This new rising power eventually attracted the attention of the Lords of the Ring of Scale , deep within Veeshan's Peak. It was the mighty Trakanon who took it upon himself to bring war to the hubristic Iksar Empire. The leader of the Ring of Scale, Jaled'Dar, cast down Ganak Sathir, presumably banishing him to another plane of existence. Venril Sathir has been resurrected and now focuses on regaining the Iksar throne from his stronghold in Karnor's Castle. He has raised an army of undead and lycanthropes, and has allied with a faction of dark elves in The Overthere. The Main items in his loot table are the Leggings for the various Kunark Class specific armor, as well as a line of two handed blunt staves for casters. * Patch change 20 Feb, 2012: Venril Sathir has a slightly greater chance of dropping 2 pairs of greaves. * Patch change 8 Oct, 2013: Venril Sathir is now a Warrior class. * Patch change 18 Jan, 2014: increased Venril Sathir's deadly lifetap proc chance from 36%->50%. * Patch change 27 Apr, 2014: Venril Sathir always drops two Pulsing Green Stones. * Patch change 01 Nov 2015: Venril Sathirs remains NOTE: The normally respawning Venril Sathir no longer drops Pulsing Green Stones. It has been moved to the Venril Sathir that is spawned from a turn in to Venril Sathirs remains, this triggered spawn will now always drop two Pulsing Green Stones and nothing else. Venril Sathir and and the Venril Sathir spawned from Venril Sathir's Remains are identical mobs, with the exception of their loot table and spawn mechanics. (Ed: The spawned version of Venril Sathir also has a much lower proc rate.) A triggered Venril Sathir will despawn after 20 minutes. == Strategy == Summons. All but immune to spells, with only wizard lures having a chance to land. Does not Death Touch. Casts Deadly Lifetap (1500 hp tap) via procs on 50% of melee hits and presents the primary challenge of this fight. Besides dealing tremendous damage, the lifetaps will heal Venril, making the usual zerg tactics untenable. Having the tank equip a 2-hander such as Rod of Lamentation or Jagged Blade of War will reduce Venril's number of ripostes, and thus fewer lifetap procs. Runes on the tank will also block the lifetap's healing effect on Venril, so multiple Enchanters casting runes in a rotation chain will simplify the fight considerably. Position melee in the back and flanks to prevent them from creating more ripostes and being lifetapped. Venril is often pulled to the large three story room before his lair. If he is positioned under one of the catwalks, there is a bug where he may warp up onto that catwalk. After that, he may continue meleeing people within range or run to the back of the room and jump back down on the floor.

Details

Race
Doppleganger
Class
Warrior
Level
55
Zone
Karnor's Castle
Location
100% @ (-91, -778)
Respawn time
3 Days (+/- 8 Hours Variance)
AC
414
HP
18325
HP regen
21
Mana regen
14
Attacks per round
2
Attack speed
83%
Damage per hit
180 - 400
Special
Deadly Lifetap, Summon, Enrage, Immune to Flee, Uncharmable, Unfearable, Unsnareable, Unmezzable, Unstunnable, See Invisible , Unslowable

Related pages

Loot

Loot references are joined to item records so useful stats and icons can be scanned without opening every page.

Loot associated with Venril Sathir
IconItemTypeUseful details
VSRNpcKnown loot
Cobalt GreavesItemKnown loot · Legs · AC 35
Blood Ember GreavesItemKnown loot · Legs · AC 26
Jaundiced Bone GreavesItemKnown loot · Legs · AC 24
Tolan's Darkwood GreavesItemKnown loot · Legs · AC 24
Deepwater GreavesItemKnown loot · Legs · AC 26
Mrylokar's GreavesItemKnown loot · Legs · AC 24
Singing Steel GreavesItemKnown loot · Legs · AC 26
Donal's Leggings of MourningItemKnown loot · Legs · AC 26
Elder Spiritist's GreavesItemKnown loot · Legs · AC 10
Ancient Shissar GauntletItemKnown loot · Hands · AC 15
Diamond Encrusted StaffItemKnown loot · Primary · Damage 12
Nightshade Scented StaffItemKnown loot · Primary · Damage 12
Shissar Nullifier StaffItemKnown loot · Primary · Damage 11 · AC 4
Shissar Guardian StaffItemKnown loot · Primary · Damage 8
Waters of Impenetrable AuraItemKnown loot · Primary · Damage 12
Lycanthropic StaffItemKnown loot · Primary · Damage 12
Gnarled StaffItemKnown loot · Primary · Damage 10
Pulsing Green StoneItemKnown loot

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