Spell

Berserker Madness II

A dark bile that causes madness in your target, increasing strength and armor class while causing between 11 and 70 damage initially and between 6 and 60 damage every 6 seconds for up to 6 secs (1 ticks @L1 to 5 ticks @L5).

Details

Mana
0
Casting Time
0.00
Recast Time
0.00
Fizzle Time
0.00
Range
100
Duration
1 ticks @L1 to 5 ticks @L5
Target Type
Single
Spell Type
Detrimental
Resist
Poison (0)

Classes

No eligible class is listed.

Spell effects

  1. Slot 1 Increase STR by 6 (L1) to 55 (L50)
  2. Slot 2 Increase AC by 0 (L1) to 7 (L48)
  3. Slot 3 Decrease HP when cast by 11 (L1) to 60 (L50)
  4. Slot 4 Decrease Hitpoints by 6 per tick (L1) to 55 per tick (L50)

Related pages

Items with this effect

Categories