Sense Summoned
At-a-glance details
Provides you with a mystical awareness, pointing you towards the nearest summoned creature.
- Mana
- 5
- Casting time
- 2.00
- Recast time
- 1.50
- Duration
- Instant
- Target
- Self
- Resist
- Unresistable
Effects
- Slot 1 Sense Summoned
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Provides you with a mystical awareness, pointing you towards the nearest summoned creature.
Provides you with a mystical undead awareness, pointing you towards the nearest undead creature.
Creates a watchful ward at a location you choose, which will alert you to movement in the area every 2 seconds for up to %i seconds.
Fills your target's eyes with the sight of the serpent, granting them improved night vision.
Causes your target's image to blur, making it harder for your opponents to hit you by increasing your armor class.
Causes your target's image to blur, making it harder for your opponents to hit you by increasing your armor class.
Transfers your own health to your target at a rate of 20 hit points every six seconds for 24s.
NOTE::When doing any sort of turn in/hand in for this epic quest, whether it be spawning Kyrenna or turning in the Dark Shroud etc... MAKE 100% CERTAIN that you are indifferent to the NPC you are doing the hand in with. You can do this by putting the item(s) in the trade window, and then using the Hide skill or have someone cast invis (or IVU for Glohnor)…
Causes you to momentarily step into the realm of shadow, reentering reality a short distance away.
Covers your target in a mass of darkness that steals their armor class and gives it to you for 7 min 30s.
At the Tagglefoot farm in Rivervale, hail Shakey Scarecrow and one of the Leafsway NPCs should comment that Shakey isn't himself lately.
Constricts your target's throat, causing 5 damage, as well as lowering their strength and agility for 12s.
You can fast track the faction grind by using a gate + resurrection trick near any of the mobs that spawn the lesser spirit for the gem turn in. The method requires three players, the shaman, a cleric, and someone random to hail lock Bondl. Here is how I did it:
Notes: In OoT, both reef and normal sharks go between sisters isle and the goblin island across from the dock. I recommmend sitting on the banks of the goblin island and waiting for sharks to pass by from the northernmost point. In Erud's Crossing, many sharks can be found off the west coast of the island (farther off from the sunken ship), as well as three stationary spawns by the sunken ship. However, the best place to farm these is at the Erudin docks: several spawns of a shark and a sand shark (the latter of which drops skin more often) are found near the docks, and when you manage to spawn a diseased shark and kill it, eight a young sharks will spawn, each of which can drop skins. Alter…
Surrounds your target in a shield of fire, damaging any creature that attacks them.
Surrounds your target in a shield of flame, damaging any creature that attacks them.
Surrounds your target in a shield of lava, damaging any creature that attacks them.
Covers your target in a holy guard, increasing their armor class for 72 min.
Surrounds your body in a magical shield, increasing your hit points, armor class, and magic resistance.
Surrounds your skin in a protective aura that absorbs 55 damage. Consumes a cat's eye agate when cast.
Shifts your vision to your target's eyes, increasing vision range, as well as vastly improving night vision.
Conjures a shock of blades that assaults your target, causing 42 damage.
Surrounds your target in fire, causing 20 damage.
Burns your target's skin with flames, causing 122 damage.
Covers your target in a thin layer of ice, causing 58 damage.
Strikes your target with a bolt of lightning, causing 83 damage.
Strikes your target with a jet of poison, causing between 200 and 210 damage.
Conjures a shock of swords that assaults your target, causing 584 damage.
Shando's Location is 600.04, 809.14, -31.12
Stackable This is the longest range stackable monk throwing weapon that's widely sold by vendors in nearly every city.
Allows you to see through your undead servant.
Drains your target of life energy, siphoning 150 hit points.
Tears strength from your target and infuses your muscles for 6 min.
Cloak of the Undead Eye
Random item, including: Patchwork Cloak; Patchwork Boots; Rusty Weapons; Silver Earring; Bloodstone; Halfling Knife; 1st level spell scroll; Bronze Dagger; Belt Pouch; Damask Cap; Mountain Lion Cape; Highkeep Flask; Snakeskin Mask; Drom's Champagne.
Welcome to the wonderful (if slightly gruesome) world of EQ Baking! To be an adventurer means more than going where no civilian would dare to tread. It also means having adventurous tastebuds!
Note about trivials! The kunark era pages at eqtraders.com list the trivials in the "Classic Trivial".
Brewing allows you to make mostly alcoholic drinks but there are also a few non-alcoholic drinks and items for other tradeskills. The majority of recepies require a container (either bottle, shotglass, cask) in addition to the crafting ingrediants, on a failure you will get back the container but lose all other ingredients. All combines are made in a brew…
I am so tired. Leave me be. All I wish to do is fish!
Fletching can be used to make bows and arrows. Combines are made in a Fletching Kit.
Pottery is produced in two stages. In the first stage you combine the appropriate sketch and a flask of water with clay and other materials on a pottery wheel. You then take the unfired result and combine it with firing sheets in the kiln to make a finished product. Remember, firing sheets go in the kiln and everything else goes on the pottery wheel. At l…