Tradeskill guides

Readable tradeskill and cultural crafting guides from canonical EQL Wiki pages.

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Cultural Tradeskills

Guide
Tradeskill reference
Era
Kunark Era
At-a-glance details

While a few of the normal Tradeskills are restricted by class, most races of Norrath can also craft recipes in either Blacksmithing or Tailoring unique to their race.

Cultural Tradeskills: Barbarian

Guide
Tradeskill reference
Era
Epics Era
At-a-glance details

Can forge a chain-class armor, plus weapons. The armor can be worn by all chain-wearing non-small, non-large folk, including iksar (no dwarves, gnomes, halflings, trolls or ogres). Use a Northman Forge.

Cultural Tradeskills: Dwarf

Guide
Tradeskill reference
Era
Epics Era
At-a-glance details

Can forge Enchanted Dwarven Plate armor - wearable by plate classes, plus weapons. The armor can also be worn by gnomes and halflings. Uses a Stormguard Forge located in Southern Kaladim by Redfists Metals.

Cultural Tradeskills: Gnome

Guide
Tradeskill reference
Era
Velious Era
At-a-glance details

This portion of tinkering requires smithed items as well as tinkered items, it is being included in the cultural recipes section. All the below items must be made in the Deluxe Toolbox sold in Iceclad Ocean (Velious).

Cultural Tradeskills: Human

Guide
Tradeskill reference
Era
Epics Era
At-a-glance details

Note that humans have TWO cultural forges, one in Freeport and one in Qeynos. They can make armor in both locations, but must use the proper forge with the proper recipe. Uses either a Royal Qeynos Forge (Qeynos) or an Antonican Forge (Freeport).

Cultural Tradeskills: Iksar

Guide
Tradeskill reference
Era
Epics Era
At-a-glance details

Iksar Cultural Armor and Weapons can be created at the East Cabilis, -529, -23, Cabilis Forge, located at the top of Fortress Talishan. Nearby, Smithy Xzatik sells the requisite Skyiron components.

Cultural Tradeskills: Ogre

Guide
Tradeskill reference
Era
EpicQuests Era
At-a-glance details

Can forge Ogre War Plate and Splintmail, plus weapons. Uses a Oggok Forge located in Oggok. Weapons and armor can be imbued to either Rallos Zek (Jade) or Cazic Thule (Amber) with additional bonuses.

Cultural Tradeskills: Wood Elf

Guide
Tradeskill reference
Era
Epics Era
At-a-glance details

Woodelves can tailor two sets of armor: Mithril Studded Leather and Mithril Reinforced Leather. Use a Feir'Dal Sewing Kit for the tailoring, and a Feir`dal Forge for the smithing.

Skill Alchemy

Guide
Tradeskill reference
Era
At-a-glance details

Alchemy allows the practitioner to combine ingredients to create potions with various effects, enabling the user to "cast" spells not normally available to them. Alchemy isn't exactly cheap- Learning the trade can cost lots of time and platinum. Choosing to pursue alchemy to its maximum can be very expensive, but it does have rewards in the end.

Skill Baking

Guide
Tradeskill reference
Era
At-a-glance details

Welcome to the wonderful (if slightly gruesome) world of EQ Baking! To be an adventurer means more than going where no civilian would dare to tread. It also means having adventurous tastebuds!

Skill Brewing

Guide
Tradeskill reference
Era
At-a-glance details

Brewing allows you to make mostly alcoholic drinks but there are also a few non-alcoholic drinks and items for other tradeskills. The majority of recepies require a container (either bottle, shotglass, cask) in addition to the crafting ingrediants, on a failure you will get back the container but lose all other ingredients. All combines are made in a brew…

Skill Pottery

Guide
Tradeskill reference
Era
At-a-glance details

Pottery is produced in two stages. In the first stage you combine the appropriate sketch and a flask of water with clay and other materials on a pottery wheel. You then take the unfired result and combine it with firing sheets in the kiln to make a finished product. Remember, firing sheets go in the kiln and everything else goes on the pottery wheel. At l…

Skill Tailoring

Guide
Tradeskill reference
Era
At-a-glance details

If you wish to make non-metal armor for yourself and others, tailoring is the skill you need to learn. The first thing you will need is access to either; Small Sewing Kit, Large Sewing Kit, Deluxe Sewing Kit, or Loom; additionally there is a Coldain Tanners Kit for higher level Velious tailoring. Your first finished products will be Patchwork Armor for th…

Skill Tinkering

Guide
Tradeskill reference
Era
At-a-glance details

Tinkering is a gnome-only trade skill. Gnomes start out with a tinkering skill of 50 and a gnome character cannot raise tinker until he reaches level 16. Tinkering can be expensive to raise, but some items such as the collapsible fishing pole, mechanized lockpicks, aqualungs and rebreathers are marketable to other players and can be used to fund a charact…

Tradeskill Equipment

Guide
Tradeskill reference
Era
At-a-glance details

This page is for cheap equipment that is useful for raising INT/WIS for tradeskills, so ideally they would be ALL/ALL or all melee classes since INT/WIS casters would likely have good gear for that anyways. Otherwise, you can use the Equipment page to look for class-specific items.

Tradeskills

Guide
Tradeskill reference
Era
At-a-glance details

Tradeskills are one of the many activities available to adventurers of Norrath. Tradeskills can create special items for personal use or for profit by selling the results to other players. While some crafts are available only to specific races, such as the tinkering of the Gnomes, players can in general reach a skill level of 200 in many different tradesk…