Spell
Torpor
Places your target into a state of torpor, healing 300 hit points every six seconds for 24 secs (between 4-5 ticks), but vastly decreasing their movement speed and attack rate. This spell has the potential to tick a 5th time, totaling 1500 hit-points, depending on when it lands on your target (similar to how dot ticks work). The overall mana efficiency is 7.5 or 6 hp/m.
Details
- Mana
- 200
- Skill
- Alteration
- Casting Time
- 6.00
- Recast Time
- 2.25
- Fizzle Time
- 2.50
- Range
- 100
- Duration
- 4-5 ticks
- Target Type
- Single
- Spell Type
- Beneficial
- Resist
- Unresistable
Classes
| Class | Level | Notes |
|---|---|---|
| Shaman | 60 |
Spell effects
- Slot 1 Increase Hitpoints v2 by 300 per tick
- Slot 3 Decrease Movement Speed by 70-90%
- Slot 11 Decrease Attack Speed by 30%
Related pages
Skill
Where to obtain
- Burning Woods
- Ixiblat Fer
- Dreadlands
- Gorenaire
- Emerald Jungle
- Severilous
- Old Sebilis
- Sebilite Juggernaut
- Emperor Chottal
- Tolapumj
- Trakanon
- sebilite protector
- Skyfire Mountains
- A Guardian Wurm
- An Ancient Wyvern
- Talendor
- The Overthere
- A Cliff Golem
- Veeshan's Peak
- Druushk
- Nexona
- Phara Dar
- Silverwing
- Western Wastes
- Harla Dar
- Klandicar