Spell

Torpor

Places your target into a state of torpor, healing 300 hit points every six seconds for 24 secs (between 4-5 ticks), but vastly decreasing their movement speed and attack rate. This spell has the potential to tick a 5th time, totaling 1500 hit-points, depending on when it lands on your target (similar to how dot ticks work). The overall mana efficiency is 7.5 or 6 hp/m.

Details

Mana
200
Skill
Alteration
Casting Time
6.00
Recast Time
2.25
Fizzle Time
2.50
Range
100
Duration
4-5 ticks
Target Type
Single
Spell Type
Beneficial
Resist
Unresistable

Classes

Eligible classes and levels for Torpor
ClassLevelNotes
Shaman60

Spell effects

  1. Slot 1 Increase Hitpoints v2 by 300 per tick
  2. Slot 3 Decrease Movement Speed by 70-90%
  3. Slot 11 Decrease Attack Speed by 30%

Related pages